Escape rooms in schools are interactive activities where students work together to solve puzzles and challenges within a specified time frame, often with the goal of finding a way out of a locked room or solving a mystery. These activities can be designed with various educational goals in mind, such as increasing teamwork and problem-solving skills, promoting creative thinking, or simply providing an engaging and fun experience for students. Escape rooms can be based on various themes, such as historical events, science, or pop culture, and can be tailored to different age groups and subject areas.
Escape rooms can be short or long, with varying levels of difficulty. Many educators have shared their escape room activities online, providing a wealth of resources for those who are interested in creating their own. Additionally, there are a variety of tools and resources available to help educators create and manage their own escape rooms, such as Google Forms, OneNote, and online platforms like Genially and Room Escape Maker. We recommend using the tools your school has a data processing agreement with, especially if it requires a separate user account.
While escape rooms can be a great way to add excitement and engagement to the classroom, it is important to consider the potential downsides as well. Escape rooms can require a significant amount of time and effort to create and manage, and they may not be appropriate for all students or subject areas. However, with proper planning and execution, escape rooms can be a valuable addition to any curriculum.
This was so much easier in Norwegian and other european languages than english. If you have any, please let me know
It sounds cool, but how do you create one?
This section will and must be improved. The goal is to provide a step by step guide to create a Escape Room
A couple of other tools you can use: